Journal entry 5


30.3.2023


7 hours - Implementation of Scripting Part 1. I am very happy personally with my progress, everything I have implemented thus far is clear to me why and how I did it, and it feels really good that the understanding is broadening, however, my progress is very slow, and I haven't been able to finish it fully. My theoretical studies definitely helped, but I also did a lot if troubleshooting, sometimes getting stuck for a long time before a solution.

Last stretch of my time devoted to it slowed to a crawl as I tried to alter the direction and spawn point of each bullet. I have created an additional GameObject with the Bullet component in it, which I understand the engine should be copying each time a bullet is spawned, but to my dumbfoundement only the first 5 projectiles shot are going in a direction the player is facing, and then they continue from the original Bullet GameObject placement.

It is very rewarding tho finding the solution, and I just want to work more on it, though finding more time might prove difficult. Thankfully my design I will be implementing has no shooting mechanics. ^^' ^^

Files

SCRIPTING PART ONE AND UNFORTUNATELY NO PART 2 YET.rar
Mar 30, 2023

Get Intro to game dev, Project T

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